Search Issue Tracker

Duplicate

Votes

0

Found in

5.0.2f1

Issue ID

703044

Regression

Yes

Physics2D.BoxCastAll not working in Unity 5.1

Physics2D

-

Steps to reproduce:
1. Open attached project's scene "TestScene" with Unity 5.0.
2. Enter play mode - all four boxes are detected.
3. Open with unity 5.1.
4. None of the boxes are detected.

Comments (3)

  1. DoubleOhTom

    Jul 24, 2015 15:28

    Understood. Will look further into my issue then.

  2. MelvMay

    Jul 23, 2015 13:55

    It was fixed in 5.0.1p3 release on 29th April 2015 with the release note: "Ensure that 2D Box/Circle cast methods support shape being overlapped initially."

    Note that the release of 5.1 didn't end-up with all the patches from 5.0 applied. I believe the first 5.1 patch resolved that.

    If you have an issue then please create a bug report.

  3. DoubleOhTom

    Jul 22, 2015 21:32

    It says it's a duplicate, but I can't find what this is a duplicate of, and the issue is still there?

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.