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Duplicate
Votes
0
Found in
5.0.2f1
Issue ID
703044
Regression
Yes
Physics2D.BoxCastAll not working in Unity 5.1
Steps to reproduce:
1. Open attached project's scene "TestScene" with Unity 5.0.
2. Enter play mode - all four boxes are detected.
3. Open with unity 5.1.
4. None of the boxes are detected.
Comments (3)
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DoubleOhTom
Jul 24, 2015 15:28
Understood. Will look further into my issue then.
MelvMay
Jul 23, 2015 13:55
It was fixed in 5.0.1p3 release on 29th April 2015 with the release note: "Ensure that 2D Box/Circle cast methods support shape being overlapped initially."
Note that the release of 5.1 didn't end-up with all the patches from 5.0 applied. I believe the first 5.1 patch resolved that.
If you have an issue then please create a bug report.
DoubleOhTom
Jul 22, 2015 21:32
It says it's a duplicate, but I can't find what this is a duplicate of, and the issue is still there?