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[Skybox] Procedural Skybox Sun changes size when switching between Simpl...
Procedural Skybox Sun changes size switching between Simple/HighQ How we can reproduce it using the example you attached: a. In Tes... Read more
[IL2CPP] Default constructor not found is thrown on photon plugin
1. Open attached project 2. Build to iOS with IL2CPP 3. Press "Demo Boxes" 4. Press "Start" 3. XCode will throw missing method excep... Read more
SyncVar doesnt work with multi-dimensional arrays
SyncVar doesnt work with multi-dimensional arrays. IndexOutOfRange exception happwns on the connecting client. Read more
[WebGL] Cursor.lockState does not work as expected
-e: see title, almost none of them work correctly -repro: --build and run attached test scene --go through the listed states by but... Read more
[Win10] Standalone touch input issue
To reproduce: 1. Build and run attached project 2. Touch with finger 1 3. Keep this finger on the screen. 4. Touch with a number o... Read more
[WebGL] Use texCUBElod, otherwise environment reflection source causes n...
To reproduce: 1. Build and run attached project for webgl 2. Notice that environment reflection source causes noise in texture Read more
[OnFocus] Calling GetWindow inside OnFocus causes crash
Steps to reproduce: 1. Open attached project "GetWindowCrash" 2. Open "Assets/repro.cs" and notice that GetWindow<repro>() is calle... Read more
[Model] Crash when model with BlendShapes has Normals set to None in Imp...
Steps to reproduce: 1. Open attached project 2. Select "Assets/repro.FBX" 3. Set "Normals" to "None" and disable "Import BlendShape... Read more
[iOS] Crash in AllocateRenderBufferStorageFromEAGLLayer on iOS 8.3
To Reproduce: 1. Just run the attached project on an iOS 8.3 device with GLES2. 2. It crashes on startup in AllocateRenderBufferSto... Read more
Light Probes flick on and off when entering Play Mode when Auto is unche...
When entering or exiting play mode in the Editor, light probe contribution flicks off and on again. This only happens when Auto in t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on GUIState::BeginOnGUI when a Node is opened in a custom graph editor in Play Mode
- USS selector is duplicated when it is added to an element, the action is undone, and then another selector is clicked
- Text and dropdown icon are not aligned in UI Toolkit Samples
- [RenderGraph] SSAO pass in URP RenderGraph uses DontCare flag after changing the Render Scale resulting in a black screen or artifacts
- Player with IL2CPP Scripting Backend crashes when calling Application.Quit() while a thread is running