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Won't Fix
Votes
8
Found in
5.1.2f1
Issue ID
709987
Regression
Yes
[iOS] Crash in AllocateRenderBufferStorageFromEAGLLayer on iOS 8.3
To Reproduce:
1. Just run the attached project on an iOS 8.3 device with GLES2.
2. It crashes on startup in AllocateRenderBufferStorageFromEAGLLayer
(stacktrace https://ono.unity3d.com/_admin/gists/591).
Not reproducible on iOS 8.4 and iOS 8.0 (or earlier)
--
Seems to be happening only when Xcode is attached.
Might be Xcode issue.
P.S. disabling context sharing makes issue disappear
Comments (4)
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jareds
Jan 14, 2016 15:26
I'm also wondering what "disabling context sharing" means. Any guidance would be appreciated!
JieDianMenLaiMai
Dec 29, 2015 12:55
what's mean of "disabling context sharing "?
didito
Sep 16, 2015 09:20
started to happen for our project after upgrading from 4.6.7p3 to 4.6.8p2 as well
Jos Yule
Aug 26, 2015 13:28
This also effects Vuforia plugin projects.