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[Android] App crashes when using 2 or more objects from Spritesheet
Steps to reproduce:1) Download attached project ' Test.zip' and open in Unity2) Build and run 'main' scene on a deviceObserve crash ... Read more
Having unexpected closing curly bracket in the shader freezes editor
Reproduction steps:1. Open the project provided2. Open the only shader available3. Change "#define BUG 0" to "#define BUG 1"4. Save ... Read more
Unity Highlighter causes errors in console and crashes Unity (GUIView::O...
STR:1. Open the project2. Click TEST -> Test Window3. Observe the console and uncheck "Ensure repaint event for highlighting" lab... Read more
[Android] Build crashes when attempting to load local files
Steps to reproduce:1. Open attached project "TextureLoadingCrash.zip"2. Build and run for android-Crash Reproduced on: 5.3.6p4, 5.4.... Read more
AABB is imprecise on capsule collider when the mesh is rotated
Reproduction steps:1. Open the project provided2. Open the only scene available3. Rotate "Capsule" gameobject on the X axis-Observe ... Read more
Deleting temp & library folder while Unity is running causes itself to c...
STR:1. Create new Unity project.2. Delete library and temp folder while Unity is running.3. Open file failed dialog should appear Cl... Read more
[Deferred] RenderDeferred.DefaultReflection pass is done when default re...
When using deferred shading and no "global/default" reflection probe, the deferred reflections fullscreen pass for it is still done.... Read more
Cannot import .blender files directly into Unity
Steps to reproduce:1. Open Blender 2.782. Save the default blender cube as a .blender file3. Open any Unity project or create a new ... Read more
Can't change shadow cascade split ratios
Steps to reproduce a bug:1. Open the attached project;2. Go to the Edit->Project Settings->Quality;3. In the Inspector, observ... Read more
Unable to scale objects with an animator controller and unactive scaling...
Reproduction steps:1) Open "828475_Repro.zip" project2) Play "Main" scene3) Try to scale "Cube" game object Expected result:Cube sho... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used