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Votes
0
Found in [Package]
3.0.2, 4.1.0, 4.2.1
Issue ID
1230259
Regression
No
[2D] Character pose changes in the skinning editor when .psb is sliced from the sprite editor window
On slicing the .psb from the sprite editor window, character pose changes in the skinning editor, refer attached video.
Steps to Reproduce:
1. Create a New Project with 2D Template
2. Import .psb in the project window
3. Inspector > Sprite Editor
4. Sprite Editor > Slice > Apply
5. Sprite Editor > Skinning Editor
Actual Result:
Character pose changes on slicing the .psb from Sprite Editor
Expected:
Character pose doesn't change on slicing .psb from Sprite Editor
Note: 2D animation package 3.0.2 is introduced in unity 2019.3.0a10
Reproducible on:
2020.2.0a4, 2020.1.0b3, 2019.3.6f1, 2019.3.0a10
Package Found version: 4.2.1, 4.1.0, 3.0.8, 3.0.5, 3.0.2
Environment:
Windows 10 and macOS 10.14
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