Search Issue Tracker
Won't Fix
Votes
0
Found in
2017.1
2017.4
2018.4
2019.3
2020.1
2020.2
2020.2.0a4
Issue ID
1230274
Regression
No
[IMGUI] Scene View Menus open on clicking Console Window Menus while Scene View Navigation keys are pressed
While moving around in the Scene View using Arrow keys, clicking anywhere on the Console Window Menu Panel opens up corresponding Scene View Menus like 'Draw Mode' '2D Toggle' 'Light Toggle' 'Camera Settings' etc.
Refer to the attached Video
Steps to Reproduce:
1. Create a New Project
2. Scene View > Arrow Keys > Downpress > Console > Menu Panel
Actual Result:
Scene View Menus open up depending on the position clicked on
Expected Result
Correct Console menus should open up
Occurring on:
2020.2.0a4, 2020.1.0b3, 2019.3.6f1, 2018.4.19f1, 2017.4.34f1, 2017.1.5f1
Environment:
Windows 10 and macOS 10.14, 10.15
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks
Resolution Note (2020.2.X):
When the Sceneview is continuously receiving Keydown and simultaneously a mouseDown event is fired, the view that is active is the SceneView and hence the mousedown is also sent to the sceneview window. At this point it would be not prudent to modify the event dispatch strategy, as it might disrupt lot more stuff.