Search Issue Tracker
Fixed in 2020.2.X
Votes
0
Found in
2017.4
2019.3.6f1
2020.2
Issue ID
1229500
Regression
No
[macOS] Assets cannot be saved if the project name contains certain Unicode characters
How to reproduce:
1. Create a new Unity project with a non-ASCII character in its name(e.g. New Unity ProjectÅ›)
2. Attempt to use the File > Save As option to save a new Scene
Expected result: the Scene is saved successfully
Actual result: a pop-up is thrown: "The scene needs to be saved inside the Assets folder of your project"
Reproducible with: 2017.4.38f1, 2018.4.19f1, 2020.3.7f1, 2020.1.0b3, 2020.2.0a4
Notes:
Not reproducible on Windows
Tested on macOS 10.15.3
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Crash on memcpy when building for Android Platform
- Cannot create DropdownField with nested choices when using UIToolkit
- Lightmaps are baked incorrectly for GameObjects when their Position is <=-2048 or >=2048 on any of the coordinates
- Sahder errors in Player when "Strict shader variant matching" is enabled and the rendering path is set to "Deferred"
- NullReferenceExceptions are being thrown when saving a ScriptableObject with an array of a type with a CustomPropertyDrawer that uses TrackPropertyValue
Resolution Note (fix version 2020.2):
Fixed in 2020.2.0a8