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Fixed in 2018.3.X
Fixed in 2017.4.X
Votes
2
Found in
2018.1.5f1
Issue ID
1053324
Regression
No
[LWRP][Android] Model materials disappear, but the shadows remain on Adreno 630 GPU
Steps to reproduce:
1. Open user attached project
2. Build & Run on Android device running Adreno 630 GPU
3. Observe that model materials disappear, but the shadows remain when moving the camera forward
Reproduced in: 2018.3.0a3, 2018.2.0b11, 2018.1.7f1, 2018.1.5f1
Fixed in: 2019.1.0a8
Expected result: model materials should not disappear on Adreno 630 GPU
Reproduced with:
Samsung SM G960U, OS:8.0.0, CPU:arm64-v8a, GPU:Adreno (TM) 630
Devices tested, no repro:
Htc HTC 10, OS:7.0, CPU:arm64-v8a, GPU:Adreno (TM) 530
Samsung GT N7100 (Galaxy Note 2), OS:4.4.2, CPU:armeabi-v7a, GPU:Mali-400 MP
Google Pixel 2 XL, OS:8.1.0, CPU:arm64-v8a, GPU:Adreno (TM) 540
Motorola Moto G4, OS:7.0, CPU:armeabi-v7a, GPU: Adreno(TM) 405
Google Pixel, OS:8.1.0, CPU:arm64-v8a, GPU:Adreno (TM) 530
Samsung SM G903F, OS:6.0.1, CPU:armeabi-v7a, GPU:Mali-T720
Samsung SM G920F (Galaxy S6)*, OS:7.0, CPU:arm64-v8a, GPU:Mali-T760
iPhone 6 Plus
Comments (3)
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SalamS
May 22, 2021 21:36
ANDROID
Phannny
Sep 18, 2018 03:15
I have the same problem with my device. I wrote my own vf shader and calculated vertex in vertex shader, I found that if I calculated and change vertex position the model was disappeared, if I do NOT do these thing the model was fine.
Finally, If I changed to use Vulkan, Everything looks fine, but vulkan worked definitely slow with android device right now.
Reproduced in: 2018.2.0f2
Reproduced with:
OPPO Find X, OS:8.1.0, CPU:arm64-v8a GPU:Adreno (TM) 630
aleksandrk
Jul 05, 2018 13:52
FYI: this is happening on OpenGL ES 3 only. ES 2 or Vulkan work fine.