Search Issue Tracker
Won't Fix
Votes
0
Found in
4.6.3f1
Issue ID
674618
Regression
Yes
AutoRotation is not functioning with iOS5.0
To Reproduce:
1. Deploy the attached project to an iOS5 device.
2. Observe that AutoRatation is not working (ios native gui windows auto rotate).
Same if Animated Autorotation is unchecked.
Works fine with iOS6 and above.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
Add comment