Search Issue Tracker
Fixed in 5.0.1
Votes
0
Found in
5.0.0f3
Issue ID
674894
Regression
No
[AssetBundle] Setting assetBundleName in OnPreprocessAudio() crashes Unity
Steps to reproduce this issue:
1. Open the attached project
2. It has a script with few lines:
void OnPreprocessAudio() {
assetImporter.assetBundleName="foo";
}
3. Try to import any audio file to the project
4. Unity crashes
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Package signature validation unexpectedly return an invalid signature status if the validation check is done after the code signing certificate validaty range has passed
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
TSGTeam
Mar 08, 2015 21:21
Still present when importing textures.