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Fixed in 5.0.1

Votes

0

Found in

5.0.0f3

Issue ID

674894

Regression

No

[AssetBundle] Setting assetBundleName in OnPreprocessAudio() crashes Unity

Asset Loading

-

Steps to reproduce this issue:

1. Open the attached project
2. It has a script with few lines:
void OnPreprocessAudio() {
assetImporter.assetBundleName="foo";
}
3. Try to import any audio file to the project
4. Unity crashes

Comments (1)

  1. D650d6e64c68d0a15e66ed6fbd05a870?d=mm

    TSGTeam

    Mar 08, 2015 21:21

    Still present when importing textures.

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