Search Issue Tracker
Fixed in 5.0.1
Votes
0
Found in
5.0.0f1
Issue ID
674914
Regression
Yes
Capsule Collider Bounds Incorrectly Calculated
To reproduce:
1. Open attached project
2. Open scene
3. Press play
4. Open scene view
5. Select Collider - Incorrect bounds
6. Notice that bounds calculated incorrectly
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Label” name in Sprite Library Editor window lacks character limit causing long names go under the Object Field
- Preview image (screenshot) is not available after capturing snapshot in Memory Profiler
- Crash on UNITY_FT_Stream_ReadAt when changing TMPro properties after unloading an AssetBundle
- Particles spawn at the same position when using raw byte address buffer in VFX Graph
- Decal Shader Graph - Custom vertex interpolators are always 0
Add comment