Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
5.4.0f1
Issue ID
827833
Regression
No
Assembly.Load crashes in Windows Standalone build
Reproduction steps:
1) Open the attached project
2) Open the scene and Play
3) Check console, "YAY! the dll has been correctly loaded!" should be logged
4) Open Build Settings
5) Uncheck 'Development Build' and 'Script Debugging'
6) Build Windows Standalone into the main project directory (must have the exe next to the TestDll)
7) Run it
Result: Standalone build crashes
Reproduced with: 5.5.0b2, 5.4.0p4, 5.3.6p4, 5.2.5f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- InvalidCastException is thrown when hovering over a Tilemap with a saved Random Brush pick containing empty cells
- [VisionOS] Animating a material property results in artifacts when the app mode is set to RealityKit and shader modifies the Vertex Shader
- "DirectoryNotFoundException" is thrown and Shader Graph does not open when opening a .shadegraph from a long path
- "Undo: Already found nextRootTransform, but with different state cached" error thrown when undoing changes made to the Hierarchy using a script
- "No GUI Implemented" is displayed when using PhysicsMask with a CustomEditor
Add comment