Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
5.0.0b14
Issue ID
652356
Regression
No
[WSA] UnityEngine.UI.dll is missing its path when building Unity C# projects
Reproduced on 5.0.0b14, 5.0.0b15;
Repro steps:
1. open new project;
2. build it to WSA with "Unity C# projects" option checked;
3. open VS solution. Build and run, then stop. Observe "Assembly-CSharp-firstpass-metro-vs2013" and "Assembly-CSharp-metro-vs2013" in references have UnityEngine.UI with missing path;
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ACES Tonemapping causes banding artifacts and negative values in ColorGradingLUT when HDR is enabled and "High Dynamic Range" Grading mode is selected while Android Platform is used
- Android Player freezes when an Audio Source is playing and an incoming call is picked up and then hung up and the Audio Source is started again
- Green success icon is poorly visible in the light Unity theme
- Incorrect input into the Input Field when using Microsoft IME Japanese
- Multiplayer role "ClientAndServer" is displayed without the spaces in the "Play Mode Scenarios" window
Add comment