Search Issue Tracker
Fixed
Fixed in 2022.2.0f1, 2023.1.0a18
Won't Fix in 2020.3.X, 2021.2.X, 2022.1.X
Votes
0
Found in
2020.3.40f1
2021.2.12f1
2022.1.20f1
2022.2.0b12
2023.1.0a15
Issue ID
UUM-17672
Regression
No
Timeline stops when any recorded Animator is culled
Reproduction steps:
- Open the attached project
- Open the Timeline window (Window > Sequencing > Timeline)
- Enter the Play Mode
- Observe the Timeline
Expected result: The Timeline doesn’t stop
Actual result: The Timeline stops after the “Cube” is out of the camera’s view
Reproducible with: 2020.3.40f1, 2021.3.12f1, 2022.1.20f1, 2022.2.0b12, 2023.1.0a15
Reproducible on: Windows 10 (21H2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Resolution Note (2022.1.X):
We will not be fixing this bug in this version, since it is a change in a longstanding behavior, which could potentially negatively impact existing projects.
Resolution Note (2021.2.X):
We will not be fixing this bug in this version, since it is a change in a longstanding behavior, which could potentially negatively impact existing projects.
Resolution Note (2020.3.X):
We will not be fixing this bug in this version, since it is a change in a longstanding behavior, which could potentially negatively impact existing projects.