Search Issue Tracker
Fixed
Fixed in 4.2.9, 5.0.7
Votes
0
Found in [Package]
4.2.6
5.0.6
Issue ID
ARFB-176
Regression
No
[iOS] AREnvironmentProbeManager.OnDestroy triggers application crash
Steps to reproduce:
1. Download the attached project
2. Build and run on iOS
3. Click "Create AREnvironmentProb" Button
4. Click "Jump To Test"
5. Observe the crash
Reproducible with: 2020.3.40f1, 2021.3.12f1, 2022.1.20f1, 2022.2.0a11, 2023.1.0a14
Reproduced on: iPhone 13 Pro (iOS 15.6.1)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Add comment