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Not Reproducible
Votes
0
Found in
5.0.0b2
Issue ID
631271
Regression
No
Directional light shadows make artifacts on back faces using cutout standard shader
When the standard shader in cutout mode is applied to an object and the camera's rendering path is legacy (two-pass) deferred, artifacts which match the background color appear on the inside of the object. If the camera uses forward rendering, then the opaque regions of front-facing portions of the object cast shadows on back-facing portions of the object.
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