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Remote Config window lags and Console errors appear when a new float typ...
Steps to reproduce: 1. Open the attached "WarriorProject" project 2. In the toolbar, press "Window", then "General", then "Services"... Read more
[Performance Regression] Prefab PerformanceTest: MeasureSaveTimeForPrefa...
The PrefabSaveTests test: Test: MeasureSaveTimeForPrefab(20,1,1,1000) is significantly slower in 2019.3 than 2019.2 or 18.4 It loo... Read more
[UWP] .targets and .vcxitems are imported in the wrong order in the gene...
How to reproduce: 1. Create a new project 2. Build the project for UWP 3. Navigate to the built project location 4. Open the .vcxpro... Read more
[UX] Blackboard parameters cannot replace inputs connected to another in...
Repro steps: 1. Create a blackboard parameter (i.e. a float) 2. Connect that parameter to another block or node 3. Duplicate the par... Read more
[Regression ADB V1-V2] Memory usage on import is huge (>35gb)
Actual: ~35gb commited size for Unity Editor Expected: in v1 peak was ~19 gb (also a lot) Read more
[Performance Regression] UIElementsStyling NameSelector_AddNewElements h...
Test UIElementsStyling NameSelector_AddNewElements significantly slower in 2019.3 than 18.4 Platform Affected - MacOS You can view... Read more
[Performance Regression] ClassListSelector_AddNewElements has regressed ...
The test ClassListSelector_AddNewElements has regressed in performance and is significantly slower in 2019.3 than 18.4 Platform Af... Read more
[Performance Regression] Test: ComplexSelector_AddNewElements has regres...
The test ComplexSelector_AddNewElements has regressed and is significantly slower in 2019.3 than 18.4 Platform Affected - MacOS T... Read more
[Performance Regression] UIElementsStyling: ClassListSelector_AddNewElem...
The test UIElementsStyling: ClassListSelector_AddNewElements has regressed in performance and is significantly slower in 2019.3 tha... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on AudioMixer::GetFMODChannelGroup when entering Play Mode in a specific project
- Prefabs with "Flags" enum properties result in "IndexOutOfRangeException" when trying to commit/revert
- The Camera first person mode in Cameras overlay is greyed out and not clickable when the Editor is restarted with the Game View focused
- Scene View doesn't select the Canvas when it's clicked with the View Tool
- Transform fields are impossible to edit when Inspector window is resized