Search Issue Tracker
Fixed in 2019.3.X
Votes
0
Found in
2019.3
Issue ID
1203515
Regression
Yes
[Performance Regression] UIElementsStyling NameSelector_AddNewElements has regressed from 18.4
Test UIElementsStyling NameSelector_AddNewElements significantly slower in 2019.3 than 18.4
Platform Affected - MacOS
You can view the automated results here: https://observer.cds.internal.unity3d.com/f237c23697c298744d2753c2bd458c0b8988994e
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment