Search Issue Tracker
Fixed in 2020.1.X
Votes
0
Found in
2017.4
2018.2
2018.4.13f1
2019.3
2020.1
Issue ID
1201251
Regression
No
Animation count in Scene from the Stats window does not drop down when all of the Animation are finished in the Scene
Steps to reproduce:
1. Open user's attached project "Animation Bug.zip"
2. Open "SampleScene"
3. Enter Play Mode
4. In the top right corner of the Game window open "Stats"
5. Notice the Animation Count
6. Press "PLAY ANIMATIONS"
7. Notice the Animation count in the Stats table haven't changed
Expected results: Stats only counts running Animations
Actual results: Stats show the number of Animation components on GameObjects in the Scene
Reproducible with: 2017.4.0f1, 2018.4.13f1, 2019.2.14f1, 2019.3.0f1, 2020.1.0a15
Note: At the start of the Play mode Animation count is 0 but after all Animations are finished in the scene they are still displayed as running
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Test Runner’s vertical scrollbar overlaps with the up and down arrows and upper toolbar tabs when the window is minimized
- The Input Field view is not updated when deleting lines of text
- The scrollbar does not respect empty lines in the Input Field
- “Texture Atlas Viewer“ button text overlaps another button when the UI Toolkit Debugger is narrowed
- Thresholds are no longer automatically calculated after deleting Motion fields in Blendtrees
Resolution Note (fix version 2020.1):
Fixed in 2020.2.0a1