Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
5.5.0p3
Issue ID
869729
Regression
No
Editor crashes when error is made in custom Deferred shader
Steps to reproduce:
1. Download 869729_repro.zip and open "new" scene
2. Open "Deferred_Lights" in VS
3. Make mistake in shaders code which in normal case would cause an error
4. Unity crashes
Note: shader is used as instead of build in Deferred shader (GraphicsSettings->build-in shader settings).
Reproduced with: 5.5.0p4, 5.5.0f3, 5.5.0f1, 5.5.0b1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Builder can't set a background image to a sprite from a multi-sprite spritesheet in the Resources folder
- Light2D freeform does not render the internal part when rendered in certain shapes
- Using AddCopyPass causes an incorrect merging of passes.
- Negative Enum value is not pasted correctly when copying from another array
- Silent Crash when generating Lightmap UVs for a model with a large object scale
Add comment