Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
5.5.0p3
Issue ID
869729
Regression
No
Editor crashes when error is made in custom Deferred shader
Steps to reproduce:
1. Download 869729_repro.zip and open "new" scene
2. Open "Deferred_Lights" in VS
3. Make mistake in shaders code which in normal case would cause an error
4. Unity crashes
Note: shader is used as instead of build in Deferred shader (GraphicsSettings->build-in shader settings).
Reproduced with: 5.5.0p4, 5.5.0f3, 5.5.0f1, 5.5.0b1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Unity does not include the ".aab" extension for an AppBundle when it is built via script with the buildPlayerOptions.locationPathName = "AppName.apk" and EditorUserBuildSettings.buildAppBundle = true
- [Android] Duplicate fingers reported in InputSystem.EnhancedTouch.Touch.activeFingers array
- [Android] The Player freezes with no logs when running on some devices
- Lighting is applied differently to GameObjects when comparing results during Play Mode and outside of Play Mode
- Runtime UI Toolkit Label does not render special characters when viewing it in the Game View
Add comment