Search Issue Tracker
Fixed in 2.0.4, 3.0.1
Votes
0
Found in [Package]
2.0.3
Issue ID
1200216
Regression
Yes
[WindowsMR][XRSDK] Occlusion mesh being created every frame
1. What happened
Creating occlusion meshes every single frame, should stop at 4-8 but we observed at least 16 and counting
2. How we can reproduce it using the example you attached
open project and start play mode with WMR HMD plugged in and ready to go
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Initialization Mode" and "Update Mode" drop-downs are not localized in the Custom Render Texture asset
- Switching Graphics Default or DevLook Profile to “NightSkyRenderingSettings Profile” throws “KeyNotFoundException” error in the Console window
- Section separator renders in the wrong place in Search Journaling and Archetypes windows
- [D3D12][UWP] Additional persistent shadows are drawn in UWP builds when using D3D12
- Search Journaling window link to Journal Manager documentation isn’t working
Add comment