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Creating Texture2DArrays with certain formats results in them being chan...
How to reproduce: 1. Open tester-submitted project (Texture2DArray) 2. Drag the 'Array2D.cs' script onto any GameObject 3. Enter Pla... Read more
Assertion raises while dragging script onto prefab asset Inspector
Steps: 1. Create a script 2. Create a new scene 3. Add empty GameObject 4. Drag GameObject to Project Brower to make a prefab asset ... Read more
Linear color space build can be started with WebGL 1.0 in the API list
-e: when selecting Linear color space there should be a hint that you need to remove WebGL 1.0 from the API list and you should not ... Read more
[Mono] .NET 4.x TLS 1.2 excessive GC usage while reading from tls stream
Steps to reproduce: 1. Open user attached project 2. Play the scene and press "Run" 3. Open profiler and observe that GC allocations... Read more
Root values played by the Timeline that has a recorded track are incorre...
How to reproduce: 1. Download and open the project from OC 2. In the Project window go to Scenes and open "Scene" scene 3. In the Hi... Read more
[Android][Mono] Touch position during the phase Touch.Began of the very ...
Repro steps: 1. Open user attached project 2. Build and Run on Android 3. Touch and move your finger across the screen a few times ... Read more
GetManagerFromContext crash when unloading a Scene while loading another...
Steps to reproduce: 1. Open User-supplied project ("SceneLoading Bug.zip") 2. Open Scene "Home Menu" 3. Enter Play mode and press th... Read more
Object::GetInstanceID crash when undoing Prefab creation with Undo.Regis...
Steps to reproduce: 1. Open QA-supplied project ("UnityReproduce1099646.zip") 2. Open scene "SampleScene" 3. In the Hierarchy window... Read more
[Windows][IL2CPP] A "SocketException: Protocol option not supported" is ...
Repro steps: 1. Open QA attached project "repro_1099133" 2. Build and Run on WindowsStandalone 3. Press the "Test IPv6" button 4. Ch... Read more
[OSX standalone] Player Resolution Dialog crashes in background
OSX standalone player crashes on losing focus from Resolution Dialog. Steps to Reproduce 1. Create a new project 2. Make sure that ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on "0x00007FF9D3B9EE3F (nvwgf2umx) OpenAdapter10" when entering Edit Mode of ShaderGraph asset
- Cubemap.CreateExternalTexture() assumes to use the project's color space when native texture pointer is set to sRGB
- Serialization layout error occurs when loading and unloading AssetBundles in a specific sequence
- Surface Shader lighting displayed incorrectly when Point Light is intersecting a Particle System inside Camera Frustum
- Private method is still visible in the Inspector Window's button onClick events when setting it from public to private