Search Issue Tracker
By Design
Votes
0
Found in
5.5.0b7
Issue ID
839129
Regression
No
Combined Mesh is lost from MeshFilter after applying changes to prefab in Playmode
Combined Mesh is lost from MeshFilter after applying changes to prefab in Playmode
To repro:
1. Open Project attached.
2. Open NightTime Scene.
3. In Hierarchy select Highway -> Bridge_ToStreet_Double_Exit.
Note: MeshFilter of this object is Bridge_ToStreet_Double.
4. Press Play.
Note: MeshFilter of this object is now Combined Mesh (root: scene).
5. Change Transform -> rotation of selected object (e.g. x = 0).
Note: Only Mesh is rotated.
6. Press Apply.
7. Exit Playmode.
Actual result: MeshFilter is lost for this object and all other instances of this prefab.
Error in Console: InvalidOperationException: This cannot be used during play mode.
UnityEditor.SceneManagement.EditorSceneManager.MarkSceneDirty (Scene scene) (at /Users/builduser/buildslave/unity/build/artifacts/generated/common/editor/EditorSceneManagerBindings.gen.cs:147)
UnityEditor.GameObjectInspector.DoPrefabButtons (PrefabType prefabType, UnityEngine.GameObject go) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Inspector/GameObjectInspector.cs:355)
(related case 839122).
Expected result: MeshFilter stays on object.
Versions info:
There is no ability to apply changes to prefab in 5.3.6p5 (28930307ad49).
Reproducible in 5.4.1p3 (1b587b7935dc) and 5.5.0b7 (bd91e53964bc).
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment