Search Issue Tracker
Fixed in 2017.2.X
Votes
0
Found in
5.5.0b6
Issue ID
839124
Regression
No
Rotation and position change is not applyed to prefab in Playmode
To repro:
1. Open project attached
or
Create a new one, create a prefab from e.g. Cube and add several Cubes from this prefab to scene.
2. Select Cube.
3. Enter the Playmode.
4. Change Rotation (e.g. x = 45) or Position (e.g. y = 0).
5. Press Apply in Inspector (error in Console appears).
6. Exit Playmode.
Actual result: Changes are reverted. Any of instances of this prefab got changes.
Error in console:
InvalidOperationException: This cannot be used during play mode. (related case 839122).
Expected result: Changes are applied to prefab and its instances with no error.
Versions info:
There is no ability to apply changes to prefab in 5.3.6p5 (28930307ad49).
Reproducible in 5.4.1p3 (1b587b7935dc) and 5.5.0b7 (bd91e53964bc).
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Add comment