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Unity freezes when playing certain movie texture and audio clip which be...
How to reproduce:1. Open the attached project "787993Freeze.zip"2. Open FreezeScene scene3. Plane game object has script attached wh... Read more
OnGeneratedCSProjectFiles isn't triggered if using Visual Studio
Steps to reproduce: 1. Open attached project2. Go to the project folder and delete CS project files3. In editor, make sure that code... Read more
[OSX 10.8] RGB16 texture format results in black on Mac (071-TextureForm...
On Mac (at least on AMD GPU we use in gfx tests), RGB16 texture format renders black image. Used to work properly on legacy GL. Quit... Read more
[GLCore][OSX10.8.2?] Gfx test 345-CommandBufferDeferredDecals, decal cli...
Graphics test for command buffer deferred decals uses decal box volume check in the pixel shader, and discards the pixels that are o... Read more
Editor window resizes on relaunch if expanded through multiple screens
Steps to reproduce:1. Open Unity project2. Expand the editor window's size that it would be visible on multiple monitors3. Close Uni... Read more
Scene change after removing missing component causes crash at ves_icall_...
Steps to reproduce: 1. Open attached project2. Open scene "sceneWithMissingComponent"3. In top menu, click "SNSTools > Project Cl... Read more
Changing display resolution while game is running does not adjust full s...
Steps to reproduce: 1. Open attached project.2. Build a game for PC standalone platform and run it.3. If the game is not running in ... Read more
Additively added scenes stay in the hierarchy after turning Unity off du...
Steps to reproduce:1. Open attached project2. Open "first" scene3. Enter the playmoode4. Load scenes additively with keys A, S and J... Read more
[Shuriken] Invalid AABB b0 and crash on ParticleSystemParticles::element...
Steps to reproduce: 1. Download and import attached project.2. Open scene: Scene103. Press play.4. Inspect the console.--- 5. If con... Read more
Different scene loading behavior when connecting two editors
Reproduction steps:1) After extracting "2Editors.zip" make a copy of extracted folder2) Launch 2, same version editors3) Open "2Edit... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used