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5
votes
Fixed

[iOS][Metal] GfxDriver memory is never cleared in Unity Profiler

Profiling

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Apr 15, 2016

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Version/s: 5.3.4p3

1. Open attached project2. Build to iOS metal device3. Profile with Unity Profiler4. GfxDriver memory will increase while device mem... Read more

0
votes
Fixed

[Physics2D][ContactPoint2D] collider and otherCollider return values are...

Physics2D

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Apr 15, 2016

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Version/s: 5.3.4f1

Repro steps:1) Open the project I attached and test.scene in it2) Notice 2 circles and 2 spheres3) Play the scene and move the left ... Read more

0
votes
Fixed

[Collaborate] Transform positions are added up instead of throwing a mer...

Collab

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Apr 14, 2016

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Version/s: 5.4.0b14

Steps to reproduce: With Collaborate enabled,- User 1 creates a cube in the center (0,0,0) of a scene, saves the scene then syncs it... Read more

0
votes
Duplicate

Sprite gets corrupted on Editor Play

Graphics - General

-

Apr 18, 2016

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Version/s:

Sprite gets permanently corrupted on Editor Play repro:-Import attached sprite package-Drop sprite into Scene (2D)-Click play in the... Read more

0
votes
Not Reproducible

[TerrainNavigation] Shadowy artifact appears on terrain when moving view...

Terrain

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Apr 18, 2016

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Version/s: 5.4.0b15

Steps to repro: 1. Open Unity;2. Import attached 'ShadowyArtifactTerrain' package;3. Open 'test' scene;4. Select Main Camera gameobj... Read more

0
votes
Fixed

Should not display Event warning

Animation

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Apr 18, 2016

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Version/s:

Event warning is triggered when it should not. repro:-create a GO with clip-in Animation window, create Animation Events over time-c... Read more

0
votes
By Design

Terrain is not editable

Terrain

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Mar 11, 2016

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Version/s: 5.3.2f1

Reproduction steps1. Open attached project2. Open scene "Mountain2"3. Try editing the terrain Actual result:Terrain is not editable.... Read more

0
votes
Fixed

[Multi-Display] DX9 renders solid color instead of Don't clear flags in ...

DirectX

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Apr 18, 2016

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Version/s: 5.4.0b14

Steps to reproduce:1. Download and open project2. Open scene "main"3. change Graphics API to DX94. Build for windows standalone buil... Read more

1
votes
Fixed

[iOS][Xcode] Deployement target in Xcode is 9.1 when in Unity set to 9.0

iOS

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Apr 01, 2016

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Version/s: 5.3.4p1

To reproduce:1. Create new project2. Select iOS as build platform3. In the Player settings set Target minimum iOS Version to 9.04. B... Read more

0
votes
Fixed

[DX] Exclusive Fullscreen mode only works with primary display.

Graphics - General

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Apr 18, 2016

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Version/s:

1) Open attached project.2) Build for windows standalone and include the Test scene.3) Run player and select a monitor other than th... Read more

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