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Articulation Body drives teleport the whole chain to NaN coordinates whe...
Reproduction steps:1. Open the attached project2. Open scene "Scenes/SampleScene"3. Select "Prismatic + target"4. Enter Play mode an... Read more
[VFX] New SG integration fallback to black on HDRP
Step to repro:- Open a HDRP project- Create a shader graph unlit- Enable "Support VFX" in master node inspector- Set the base color ... Read more
Crash on ComponentMatchesRequirement_ByScriptingClassNoInterface when ca...
How to reproduce: 1. Open the user’s attached project2. Open the "_StylizedTerrain" Scene3. Enter the Play mode4. Hold the R2 button... Read more
Visual Studio closes all scripts when deleting a script in the Unity Editor
Reproduction steps:1. Create a new project2. In the Project window create a new C# script and open it in Visual Studio3. Navigate ba... Read more
[URP] Decal produces z-fighting with parallel surfaces when the decal's ...
Decal produces z-fighting with parallel surfaces when the decal's material uses a Normal From Height node in the Shader Graph How to... Read more
MissingReferenceException on the VolumeManager when entering Play mode
How to reproduce:1. Open the user's attached project2. Open the 'Operator' Scene3. Enter the Play mode Expected result: No exception... Read more
Camera RenderToCubemap offsets and stretches out the ambient occlusionl ...
How to reproduce:1. Open the user attached project (cubeRenderer.zip)2. In the Project view go to "Settings" and select the "Forward... Read more
[URP][WebGL] WebGL build throws errors in console when project uses Ligh...
Reproduction steps:1. Open the attached project "cookie test webglurp"2. Build and Run Expected result: Build runs without errorsAct... Read more
[Universal RP] Mesh draw call number increases when baked Spot Lights exist
How to reproduce:1. Open the user's attached "Playground" project2. Open the "SampleScene" Scene3. Open the "Window -> Analysis -... Read more
MapLocation/CreateLocation are inconsistent when creating a second posit...
How to reproduce:1. Open the attached project "NavmeshIssueTest.zip"2. Open the "BugReproductionScene" Scene3. Enter the Play mode4.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Crash with multiple stack traces when Sprites with a high resolution get Sliced to a Grid with a small cell size in the Sprite Editor
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