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Unresponsive profiler in a frame that has a lot of data
Steps to reproduce:1) Open users attached project.2) open profiling and enable deep profiling3) After one second, a script will exec... Read more
Folding one out of two collider component disable both colliders preview
Reproduction steps:1. Open the attached project2. Open scene "Scene"3. Select GameObject in the hierarchy "Cube"4. In the inspector ... Read more
[UNET] NetworkServer.Spawn doesn't sync rotation to clients
Steps to reproduce:1) open attached project "NetworkSpawn.zip"2) build and play with client and host3) click "Space" on one of the c... Read more
Cannot Play a playable when there's already an initialized AnimatorContr...
Cannot Play a playable when there's already an initialized AnimatorController on the object Load test scene and enter playmode. Cube... Read more
Custom Texture2D cursor is not shown in full-screen on secondary monitor
Steps to reproduce:1. Download and open attached project "SecondDisplayCursor.zip"2. Build standalone (including "Test" scene)3. Pla... Read more
Animation stucks in state with exit time is 0.9998 and transition durati...
How to reproduce:1. Open the attached project "784470Transition.zip"2. Open Bug scene3. Select unitychan in hierarchy and open Anima... Read more
[LineRenderers]Line Renderer with the Cast Shadows set to On, Two Sided,...
Reproduction steps:1) Open user's attached project (for easier reproduction don't change layout)2) Open "Shadow Glitch" scene3) Open... Read more
[HumanPoseHandler] SetHumanPose does not work on fingers
Steps to reproduce:1. Open the attached project.2. Open the scene 'FingerTest' and play it3. Select 'Ethan' in the Hierarchy4. In th... Read more
[Animator]Unity will Crash When switch active of GameObject by animator
Unity will crash when switches activation of objects (contains Animator). no reproduce Unity5.2.3p3, Unity5.3.4f1, Unity5.3.4p1 Read more
[ANDROID] Missing sprites within a mask on the Samsung Galaxy Core Prime...
Sprites are missing in a mask when used on Samsung Galaxy Core Prime VE. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used