Search Issue Tracker
[Prefabs] Applying Changes To Specific Prefab Results in Crash at Calcul...
How to reproduce:1. Open the attached project2. Open TechDemoScene1 scene3. Find "Green Building" prefab in hierarchy4. Select it an... Read more
When exit time and transition duration are equal to 0 first animation is...
How to reproduce:1. Open the attached project2. Open Test scene3. Select AnimaControll in hierarchy and open Animator window4. Play ... Read more
[Animation] Grand child game object have unnecessary slash added to name...
Steps to reproduce: 1. Open attached project2. Open scene "Animation"3. Fully expand "Main Camera" game object4. Select "Parent" GO ... Read more
Asset order in Asset Bundles is not consistent
Reproduction steps:1. Open the attached project2. In the Tools menu select Mighty -> Asset Bundles -> Build Windows (or any ot... Read more
[NetworkManager] StopHost throws error if offline scene is null
Steps to reproduce: 1. Open attached project "787273.zip"2. Open scene "repro"3. Run it4. Notice error in console: ClientChangeScene... Read more
Game view scale is reset after changing game view size
Steps to reproduce:1. Create a project2. Zoom the game view using the scale manipulation3. Resize game view Expected behavior:After ... Read more
Material instance gets overridden when read
How to reproduce: 1. Open attached project2. Open the scene Scenes/Main.unity3. Play the scene- Note the cube appears red, even thou... Read more
[Animation] Animator resets object to a state which was set on initializ...
Steps to reproduce:1. Open the attached project2. Open 'Test' scene3. Enter Play mode--- Scale of 'GameObject' is (0,0,0)4. Enable t... Read more
[UNET] NetworkServer.SendToAll does not send message using NetworkServer...
Steps to reproduce: 1. Download and import attached user project.2. Open scene: NetMessageTest3. Press play.4. Press Setup Server.5.... Read more
Unity freezes when importing DAE file if it contains more than 2 texture...
Steps to reproduce: 1. Download attached "new_scene_0.dae"2. Import it to UnityUnity freezes Reproduced with: 5.1.4f1, 5.2.4f1, 5.3.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used