Search Issue Tracker
Fixed in 7.18.X
Votes
3
Found in [Package]
4.1
Issue ID
1116936
Regression
No
[LWRP] Cascaded Shadows do not appear on Alpha-Blended Objects
Steps to reproduce:
1. Download and open the attached project
2. Open "SampleScene"
3. Observe changes in shadows when changing Cascades in LWRP asset
Expected result: shadows and lighting appear consistent on both modes
Actual result: shadows do no appear when cascades is set to anything besides "No Cascades"
Reproduced on 2018.3.3f1, 2019.1.0a14, 2019.2.0a1 on LWRP 4.1, 4.6 and 5.2.3
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
GVUnity
Jan 30, 2020 14:59
No attached project.?