Search Issue Tracker
Fixed in 7.18.X
Votes
3
Found in [Package]
4.1
Issue ID
1116936
Regression
No
[LWRP] Cascaded Shadows do not appear on Alpha-Blended Objects
Steps to reproduce:
1. Download and open the attached project
2. Open "SampleScene"
3. Observe changes in shadows when changing Cascades in LWRP asset
Expected result: shadows and lighting appear consistent on both modes
Actual result: shadows do no appear when cascades is set to anything besides "No Cascades"
Reproduced on 2018.3.3f1, 2019.1.0a14, 2019.2.0a1 on LWRP 4.1, 4.6 and 5.2.3
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on TextCore::OTL_TableReader::GetOpenTypeLayoutTables when using Japanese Font as TMP Fallback
- TreeView.AddItem performance regression when opening EditorWindow
- Shadows are not visible in Player when using DX12 with Forward+ or Deferred+ rendering in URP
- Rendering Debugger Playmode debug UI scrolling is jittery when using click and drag to scroll
- Frame Debugger Target Selection Search Results window becomes too tiny to even see the default “Editor” selection when there are no search results
GVUnity
Jan 30, 2020 14:59
No attached project.?