Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2020.1.X
Votes
0
Found in
2018.3
2019.1
2019.2
2019.3
2020.1
2020.1.0b3
2020.2
Issue ID
1230925
Regression
No
[Window Management] Physics layer collision matrix overlaps on the slider when project settings window is shrinked horizontally
The text of physics layer collision matrix overlaps on the slider when project settings window is shrinked horizontally. Refer the video attached.
Steps to reproduce:
1) Create new project
2) Edit > Project settings > Physics
3) Drag the window horizontally as shown in the video attached
Actual result: The text of layer collision matrix overlaps on the slider.
Expected result: The text of layer collision matrix should not overlap on the slider
Occurring with:
2020.2.0a5, 2020.1.0b3, 2019.3.4f1, 2019.2.11f1,2019.1.11f1, 2018.3.0a4
Note: The settings manager window was introduced in 2018.3.0a4
Environment:
Windows and Mac
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PlayerPrefs get corrupted when a minimized fullscreen Player is closed through the Taskbar
- "To Debug, run app with -diag-job-temp-memory-leak-validation cmd line argument. This will output the callstacks of the leaked allocations." warning is printed when JobTempMemoryLeakValidation switch is enabled
- Main Thread stalling when loading Audio Source asset asynchronously while preloading another Audio Source asset
- Material artifacts occur in the Material Preview window when baked lighting is applied to scenes
- “ArgumentOutOfRangeException” after saving, reseting and re-add Default Tile Palette Tools to the list in Preferences window
Add comment