Search Issue Tracker
Fixed
Fixed in 2022.3.56f1, 6000.0.34f1, 6000.1.0a10, 7000.0.0a17
Votes
0
Found in
2022.3.49f1
6000.0.22f1
6000.1.0a6
7000.0.0a3
Issue ID
UUM-83224
Regression
Yes
The Object is not attached/assigned when assigning an Object to a Timeline Track expose reference
How to reproduce:
1. Open the attached project "ExposeReferenceDebugModeWithLibrary.zip"
2. Select Assets/3-LerpMoveObject/LerpMoveTimeline.playable in the Project window
3. Select "Directional Light" in the Timeline window
4. Select "Directional Light.prefab" as "Parent Object" in the Inspector window
Expected results: "Parent Object" is selected
Actual results: "Parent Object" is not selected
Reproducible with: 2022.2.0a16, 2022.3.49f1, 6000.0.22f1
Not reproducible with: 2021.3.44f1, 2022.2.0a15
Reproducible on: Windows 10 22H2
Not reproducible on: No other environment tested
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Blank, Light-Themed "Create Node" window becomes visible on the next project open
- UI Elements/Layout inconsistencies in the Particle System component
- The Game view and Scene view fail to render when launching the Editor with a maximized Render Graph Viewer window
- "List is empty" is poorly visible in the "Create Node" window
- [Android] GameObject with a custom shader becomes invisible when deployed with the Vulkan Graphics API
Resolution Note (fix version 7000.0.0a17):
Timeline tracks now accepts Objects with both object and exposed references
Resolution Note (fix version 6000.1.0a10):
Timeline tracks now accepts Objects with both object and exposed references
Resolution Note (fix version 6000.0.34f1):
Timeline tracks now accepts Objects with both object and exposed references
Resolution Note (fix version 2022.3.56f1):
Timeline tracks now accepts Objects with both object and exposed references