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Paint trees tool does not load images when paint tool is opened
Reproduction steps: 1. Open "BugTerrainTrees.zip" 2. Open "Assets/Scenes/AisLabScene" 3. Select "AB Terrain" 4. In the terrain compo... Read more
Setting custom bake inputs from the Lightmapping.started callback throws...
Setting custom bake inputs has this check ```if (!GetProgressiveBakingBackendEnabled()) ErrorString("Custom bake inputs will... Read more
Disabling Unity Analytics package throws compilation errors when project...
How to reproduce: 1. Open the attached "Post-Processing Package compile failure.zip" project 2. Open Package Manager window 3. Make ... Read more
[UI] Reset Functionality doesn't work for Canvas and Canvas Renderer
Reset Functionality doesn't work for Canvas and Canvas Renderer. Steps to repro for Canvas: 1. Open a new project. 2. Gameobject > ... Read more
Custom Simulation Space renders Ribbon Trail Particles incorrectly
To reproduce: 1. Download project "CustomSimulationSpaceBug.zip" and open in Unity 2. Open "Main" scene 3. Enter Play mode 4. Obser... Read more
[OSX] NullReferenceException when choosing correct Android SDK/JDK/NDK r...
Repro steps: 1. Create a new Project 2. Main Menu -> Unity -> Preferences -> External Tools 3. Browse for a SDK/JDK/NDK folder 4. Ch... Read more
Crash on GameObject::IsActive when calling PrefabUtility.InstantiatePrefab
How to reproduce: See Javier's description + his attached simplified project further down. Reproducible with: 2019.1.0a5, 2018.3.... Read more
Crash on scripting_object_get_class because Mono does not throw correct ...
How to reproduce: 1. Open the attached project 2. Open the "SampleScene.Unity" scene 3. Press Play Actual result: Unity crashes. R... Read more
Dynamic GameObjects are not rendering Directional Light with LWRP when L...
Steps: 1. Open attached project ("UsersProject.zip") 2. Open scene "SampleScene" Expected: non-static GameObjects Sphere (1) and Sp... Read more
[Cardboard] VR application is not rendered with Single-Pass on Samsung G...
How to reproduce: 1. Open the attached project 2. Build the application (Cardboard is enabled by default) Result - Application is n... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes