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Texture preview is black
To reproduce:1) Open attached project2) Look at the texture both in preview in project view and inspector preview Expected: It's gre... Read more
[Collaborate] (2018.1) Opening project from the cloud opens another inst...
To reproduce:1. Open Unity2. Open any project from the cloud Expected result: only the project opensActual result: another instance ... Read more
CharacterController.IsGrounded gets set to False in Standalone build
Steps to reproduce:1. Open attached project "2dot5_Demo" (OC link)2. Build for Windows Note: the WebGL build works fine so maybe thi... Read more
Making changes to a scriptable object, all scenes loaded in the Hierarch...
How to reproduce:1. Download attached project file2. Load both Scene1 & Scene2 into the Hierarchy3. In Scene1, select GameObject... Read more
Assertion failed: Shader Compiler Socket Exception when certain Shaders ...
To reproduce:1. Open the attached project;2. Attempt to Build the project. Expected result: Unity builds the project successfully, n... Read more
Mesh Filters within Blender files are not recognized in Cloud Builds mak...
Steps to reproduce:1. Open QA's attached project2. Open scene "1" in Assets folder3. Add the opened scene to the Build Settings4. Pu... Read more
[Dashboard]Pressing "Enter" on the keyboard presses disabled "Save Chang...
How we can reproduce it(Note: you need to have project which uses Multiplayer, and "Live Mode" should be enabled for your organizati... Read more
GUI Buttons doesn't work on iOS for attached project
GUI Buttons doesn't work on iOS for the attached project which consumes some native APIs for screen-rotation and screenshot. Steps t... Read more
[Hololens] Remoting to device is spamming assertion failures
Getting: Assertion failed: HLWM: Reading and writing a shared object on multiple threads simultaneously is not threadsafe! Spammed i... Read more
[Graphics] Shadows for point lights are rendered with artifacts when gra...
Shadows for point lights are rendered with artifacts when graphics API is set to metal. Steps to reproduce : 1. Create a new project... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build