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[Android][URP] "_CameraDepthTexture" isn't present in Player when "Depth...
How to reproduce:1. Open the user's attached "testDebugURP" project2. Build and Run the "SampleScene" Scene on an Android device Exp... Read more
Material Preview Icons shouldn't use the same lighting as the scene when...
How to reproduce:1. Open the attached "repro 1234427" project2. Open the "3D Template" Scene from Assets folder3. Select the Two Col... Read more
[WebGL] Unity canvas containing WebGL player unable to gain focus when c...
Reproduction steps:1. Open and run the reproduction project (to be attached in comments).2. Build and run, targeting WebGL.3. Try cl... Read more
After opening Scripts the Editor gets stuck on "Importing Assets" when p...
Reproduction steps:1. Open the attached project "śTest"2. In Project Window find and open "MouseLook" Script Note: Sometimes to rep... Read more
[Accelerator] Editor freezes during asynchronous upload "On demand sched...
Reproduction steps:1. Pull the GitHub repo provided in the initial report2. Open the Unity project (it will be connected to an Accel... Read more
Excesive GPU memory usage when resizing a window via dragging
How to reproduce:1. Open the attached "Klondike.zip" project2. Build and run on UWP3. Choose any corner of the build window -> dr... Read more
[XR] ScreenSpace Overlay Canvas is rendered to HMD when XRSettings.showD...
Reproduction steps:1. Open the user's attached "XR Plugin UI Bug.zip" project2. Load SampleScene3. Enter Play mode4. Observe the vie... Read more
[Shuriken] Renderer became disable in the Preset of the Particle System ...
Renderer became disable in the Preset of the Particle System which leads pink shaders in the Scene Steps to Reproduce: 1. Create a n... Read more
Crash when changing large asset's Mesh Compression
Reproduction steps:1. Open the user's attached project2. Select asset "Assets/Temp/map.fbx"3. Change the model's Mesh Compression to... Read more
Renaming obj and mtl file leads to library and asset going out of sync o...
How to reproduce:1. Open the user's attached project("U2021.zip")2. In the Project window rename "rapid.obj" to "Model.obj"3. Rename... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Web] VideoPlayer.frameReady event fires only once in a video when the Player Graphics API is set to WebGPU
- Hierarchy V2 Reset Columns leaves empty space and does not resize to fit when removing the columns
- Unexpected changes are made to the main asset when cloning and adding root objects with AddObjectToAsset in AssetPostprocessor
- [RenderGraph] Outputs from camera stack override each other when using OpenGLES3 with a custom renderer feature
- An "RefreshInternalV2 is called before InitialRefresh" error is thrown when opening a project where a build profile with Player settings added is selected