Search Issue Tracker
By Design
Votes
0
Found in
2019.4
2020.3
2020.3.25f1
2021.3
2022.1
2022.2
Issue ID
1427044
Regression
No
PackageManager does not filter custom preview packages
How to reproduce:
1. Open project "CustomPackagesPreview.zip"
2. Open Package Manager, press on the Settings icon, and open Advanced Project Settings
3. Enable Preview Packages and observe the Packages list in "Packages: My Registries"
Expected result: Preview packages are not shown
Actual result: Preview packages are shown
Reproducible with: 2019.4.39f1, 2020.3.25f1, 2021.3.4f1 2022.1.3f1, 2022.2.0a15
Reproduced on: macOS 11.6 (Intel)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection
Resolution Note:
The “Enable preview packages” option only applies to “Unity Registry” packages. All package versions from a scoped registry are discoverable in “My Registries”.