Search Issue Tracker

Fixed

Fixed in 1.2.1

Votes

1

Found in [Package]

1.2.0

Issue ID

ARB-30

Regression

No

IK is reversed after playing an Animation in Timeline when character has an IK Rig component

Package: Animation Rigging

-

How to reproduce:
1. Open the user's attached project and Scenes/SampleScene scene
2. Enter the Play mode
3. In the Hierarchy window, select IkTarget GameObject
4. Move it in the Scene view and observe how the character is reaching it

Expected result: character is reaching to it
Actual result: character is reaching to it correctly for seven seconds and then starts reaching to the opposite side

Reproducible with: 1.0.2 - 1.1.0 (2020.3.14f1, 2021.1.14f1, 2021.2.0b3, 2022.1.0a1)
Could not test with: 2018.4 (Animation Rigging is not supported), 2019.4 (HandIK is not working)

Notes:
1. The issue is not reproducible when there is something else in the Timeline after the Animation
2. The issue is not reproducible when Playable Director's Wrap Mode is set to Hold/Loop
3. The issue is not reproducible when Playable Director's Wrap Mode is set to None

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.