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[DX12] Crash with memory allocation issues when using a camera with the ...
To reproduce:1) Open attached projectOptional: Make sure Test2 is set to be built and that DX12 is the first API to be used2) Build ... Read more
[Editor UI] Point light icon is missing in inspector window for light co...
Steps to Repo:1. Hierarchy > Right click > Light > Point Light2. Select created point light > observe in inspector windo... Read more
Memory leak caused when a static flag is set to 'lightmap static' on an ...
Steps to reproduce:1. Open user attached project2. Open the scene "leaks.unity" in Assets->Scenes3. Open Task Manager in Windows,... Read more
[Timeline] NullReferenceException on selecting "Add from Animation Clip"...
Steps to reproduce1. Open a New Unity Project2. Create a empty GameObject and select that GameObject3. Select "Timeline" from "Windo... Read more
PlayerSettings.iOS.appleDeveloperTeamID is ignored if automatic signing ...
If PlayerSettings.iOS.appleEnableAutomaticSigning is set to false, then the value of PlayerSettings.iOS.appleDeveloperTeamID is not ... Read more
Unity crashes at GdipAlloc when saving bitmap to memory stream
How to reproduce:1. Open given Unity project2. Open scene "DoubleScene"3. Enter play mode Reproducible with: 5.6.4p3, 2017.1.2p3, 20... Read more
[Android] Orientation change on splash screen will Crash if splash scali...
Steps to reproduce:1. Open user attached project "OrientationCrash.zip" with a Unity pro license2. Build and run on android3. Have p... Read more
Collisions between Rigidbodies with Continuous collision detection is br...
The physics engine does not properly handle collision detection in certain cases between "Continuous Dynamic" Rigidbodies and "Kinem... Read more
Focusing on Canvas focuses on child object instead when pivot is in cent...
Steps to reproduce: 1. Create new project2. Switch pivot mode to centered3. Add scroll view component to scene (canvas will get crea... Read more
Short cut keys are not registered in Unity after a modal dialog box popup
Steps to reproduce:1. Download 971524_repro.zip and open "new" scene2. Create two empty objects in the scene3. Drag several sprites ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes