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1
votes
Postponed

AddComponent<>() high GC usage

Scripting

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May 17, 2017

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Version/s: 2017.1.0b2

Each call of AddComponent<>() function invokes AttributeHelperEngine::GetParentTypeDisallowingMultipleInclusion and AttributeHelperE... Read more

0
votes
Won't Fix

Animation twitches at the start of a animation loop

Asset - Importers

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Apr 14, 2017

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Version/s: 5.3.3f1

Steps to reproduce: 1. Download 901635_repro.zip and open "Test" scene 2. Enter play mode 3. Observe looping idle animation Expecte... Read more

0
votes
Fixed

[Android] Loading AssetBundles from file fails when bundle is located af...

Mobile

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May 18, 2017

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Version/s: 5.6.1f1

To reproduce: 1. Download and open "TestLargeAssetBundle.zip" project. 2. Build app to the device. 3. Copy the file "test" located ... Read more

0
votes
Fixed

[Metal] Screen does not render using Screen.SetResolution when device re...

Mobile

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May 23, 2017

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Version/s: 2017.1.0b6

Reproduction steps for iOS: 1. Connect a device with a bigger resolution than the one, that is set in the "ChangeResolution" script ... Read more

0
votes
Fixed

Editor crashes in FindRelativeTransformWithPath on entering Play mode, w...

Scripting

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May 23, 2017

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Version/s: 5.6.1f1

To reproduce: 1. Open the project, attached by tester (scriptCrash.zip) 2. Open "2D" scene 3. Add HealthBarUI.cs script to Cube gam... Read more

0
votes
Duplicate

Unity crashes when calling GameObject.Destroy() on an "empty" GameObject

Scripting

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May 24, 2017

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Version/s: 5.6.1f1

Description: This crash happens when calling GameObject.Destroy() on an "empty" GameObject that has a VectorLine from the Vectrosit... Read more

0
votes
Won't Fix

[IL2CPP] Vector2.Distance returns different value between two constant p...

IL2CPP

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Sep 26, 2015

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Version/s: 5.2.0f3

Reproduction steps: 1. Open the attached project and play the "main" scene. - 402A27E960000000 is displayed 2. Build and run the sc... Read more

0
votes
Not Reproducible

The "Audiosource.time" and "Audiosource.timeSamples" commands do not wor...

Audio

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May 23, 2017

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Version/s: 5.6.1f1

Steps to reproduce: 1. Open QA attached project "AudioSampleRepro.zip" 2. Open Test scene 3. Observe Audio source attached on "Main ... Read more

1
votes
Fixed

[iOS] Locked orientation app gets rotates from portrait to landscape whe...

iOS

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May 23, 2017

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Version/s: 5.4.4p1

Steps to reproduce: 1. Download the attached project 2. Build to iOS 3. Make sure your device doesn't have rotation locked and rotat... Read more

0
votes
Won't Fix

Unable to move Editor windows between monitors when a window dimension i...

Themes

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May 24, 2017

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Version/s: 2017.1.0b6

Steps to reproduce: 1. Create a new project 2. Undock a window(e.g. Scene view) 3. Increase the width of the window to be higher tha... Read more

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