Search Issue Tracker
Random crash that occurred when activating an object during play mode
Very rare crash- this is the first and only time I have seen it. Hopefully the callstack will give some info as a reliable repro wil... Read more
[Lightning] Shadow Casters doesn’t get updated by changing ShadowMask Pr...
Shadow Casters doesn’t drop when ShadowMask Property is changed from “Distance ShadowMask” to “ShadowMask” on Mac OSX Prerequisites:... Read more
[UI] Cursor indicator cannot be placed on a specific text area in Light ...
Steps to repro: 1. Open attached project and 't1' scene;2. Open 'Light Explorer' window (Window>Lighting>Light Explorer);3. Se... Read more
Clicking apply on a UI prefab moves the scroll view content
To reproduce:1. Open attached Unity project "UI_Test.zip"2. Open "Shop" scene3. In the Hierarchy, click on "ShopCanvas"4. Click Appl... Read more
Animation is not playing when root bone is named differently than in ori...
To reproduce:1. Open my attached project2. Enter Play mode - two animations playing3. In Hierarchy, find ChangeThisToBone001 and ren... Read more
[Android] Device enters immersive mode even when splash screen is turned...
How to reproduce:1. Open the project attached by QA2. Deploy to device3. Notice app enters immersive mode when loading Expected beha... Read more
AnimationEvent.animatorStateInfo.fullPathHash doesn't return unique hash
Steps to reproduce:1. Open user attached project2. Open bug.unity scene3. Play the scene4. Select one button to switch a layer, and ... Read more
[AvatarBuilder] Freeze/crash on "`anonymous namespace'::MarkBoneUp" whil...
Steps to reproduce:1. Open user attached project2. Open test.unity scene3. Play the scene4. Observe the freeze/crash Expected result... Read more
Double calls on AssetPostprocessor.OnPostprocessAllAssets when creating ...
Steps to reproduce:1. Open user attached project2. Drag a game object to the project window3. Notice OnPostprocessAllAssets called t... Read more
Editor crash on ExecuteRenderQueue when creating custom lights
How to reproduce:1. Open project "crash976749.zip"2. Open "planet" scene3. Main Camera -> "Custom Light Renderer (Script)" enable... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Screen position out of view frustum...” errors are thrown when zooming out in the Scene view after creating UI GameObject
- CurveTexture is not being released when unloading AssetBundle containing a Scene with ColorCurves post-processing component in Global Volume
- Crash on ExtractActiveCasterInfo when navigating the scene view in a project with specific lighting data
- Build Profile name increments when numeric suffix is removed from duplicate Profile name
- "Unrecognized block header in profiler data file, stopping deserialization" error is shown and no more profiler data is recorded when the Player is connected and profiler recording is enabled/disabled few times