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0
votes
Fixed

WebGL Build fails with error: use of undeclared identifier '____encoderC...

WebGL

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Feb 10, 2016

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Version/s: 5.4.0b5

How to reproduce: 1. Open attached project2. Build to WebGL- Note the build fails with the compiler failing to generate LLVM bitcode... Read more

0
votes
Fixed

[AnimationController] Clicking on an Animator transition makes Unity hang

Animation

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Feb 23, 2016

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Version/s: 5.4.0b7

Repro steps:1. Open DoorA Animator Controller in the Animator window.2. Start clicking on the states/connections (i.e. Idle to openi... Read more

0
votes
Fixed

"Could not allocate memory: System out of memory" fatal error when openi...

Editor - Other

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Feb 23, 2016

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Version/s: 5.3.2f1

Reproduction steps: 1. Download and open the attached project2. Crash -Note, deleting library fixed the problem Reproduced on: 5.2.4... Read more

1
votes
Fixed

Graphic arifacts on this current laptop

Graphics - General

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Feb 23, 2016

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Version/s: 5.3.3f1

Reproduces on this laptop on 5.3.3f1 and 5.4.0b7 This is weird- on one laptop (Win 7 64b) this project works perfectly on both GPUs ... Read more

0
votes
Duplicate

Graphics.Blit flips the image on D3D in 5.4

Scene/Game View

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Feb 23, 2016

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Version/s: 5.4.0b7

To reproduce:1. Open attached project2. Open s.scene3. Enter play modeExpected: Game view remains the sameActual: It's upside downRe... Read more

0
votes
Fixed

[Shuriken] Disabling automatic culling for parent particle disables also...

Shuriken

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Feb 23, 2016

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Version/s: 5.4.0b7

Steps to reproduce: 1. Download and import attached project.2. Open scene: main.3. Select particle system (1).4. In inspector, over ... Read more

0
votes
Fixed

Decreased performance on low end devices when UI is used

UI

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Sep 11, 2015

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Version/s: 5.2.0f3

1. Open attached package2. Add content to scene3. Build to iPhone 44. FPS will be around 20 Regression from 5.2.0f3No repro with 5.1... Read more

0
votes
Won't Fix

Mono AOT JIT exceptions are hard to interpret

Mono

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Feb 23, 2016

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Version/s: 5.3.1p3

Sometimes mono aot does not compile properly and jit exceptions like this are produced. ExecutionEngineException: Attempting to JIT ... Read more

0
votes
Duplicate

[Shaders] Blur Optimized does not work on device

Shaders

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Feb 11, 2016

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Version/s: 5.3.2p2

To reproduce:1. Open attached project2. Open "BlurError" scene3. Play scene in the editor4. Build to iPhone 6 plus device Actual beh... Read more

2
votes
Won't Fix

Corrupted prefab makes Unity crash on import

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Feb 23, 2016

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Version/s: 5.3.2f1

Reproduction steps: 1. Open the attached project2. Crash Note: launching same project for the second time does not crash Unity. Re-i... Read more

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