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0
votes
Postponed

[DLL] PostProcessScene called twice

Asset and Scene Management

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May 13, 2015

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Version/s: 5.0.1p3

To reproduce the bug follow the steps: 1. Open "case_696612-PostProcessScene_called_twice" project 2. Open "test" scene 3. Run scene... Read more

1
votes
Won't Fix

Recompiling removes previously added references in VS17 solution

CodeEditors

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May 19, 2017

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Version/s: 2017.1.0b5

Steps to reproduce: 1. Open attached project 2. Open .sln file with Visual Studio 17 in the project directory 3. In solution explore... Read more

0
votes
Fixed

[linux] Unity player icon missing in builds

Linux

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May 19, 2017

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Version/s: 2017.1.0b6

-e: the icon for the executable is missing and a "?" is displayed instead --workaround: set a default icon yourself in player settin... Read more

0
votes
Fixed

Net ids don't match

Networking

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Mar 06, 2017

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Version/s: 5.5.1f1

netId's don't match between multiple editors. Same number is mapped to different game object on different instances of the game. Re... Read more

0
votes
Won't Fix

Label != "" error on every startup

Asset - Database

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Oct 21, 2016

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Version/s: 5.4.1p4

To reproduce: 1. Open the attached project. 2. Observe the Console window. Results: (error in the console) label != "" UnityEdito... Read more

10
votes
Fixed

Default resolution for standalone build is not correct when "Default is ...

Deployment Management

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May 08, 2017

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Version/s: 5.6.0p4

By Design: On windows resolution is stored in the registry under keys such as "Software/<Company Name>/<Project Name>/Screenmanager ... Read more

4
votes
Duplicate

[Android] Screen.SetResolution causes the previous screen image to flick...

Mobile

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May 16, 2017

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Version/s: 5.4.5p2

Steps to reproduce: 1. Open attached project 2. Build and run for android 3. Tap the screen -Screen flickers for one frame Expected... Read more

0
votes
Won't Fix

[VR] Changing projection matrix crashes a scene w/ Terrain and Trees/Grass

XR SDK

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May 17, 2017

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Version/s: 5.5.0f3

Steps to reproduce: 1) Download and open attached project 2) Open svene "ww2" 3) Make sure VR mode is on and Open VR is selected as ... Read more

0
votes
By Design

[WSA] UnityWebRequest.Head() can not return a header in an UWP build

Windows Store Apps

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May 18, 2017

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Version/s: 5.6.0f3

Steps to reproduce: 1. Open the attached project (WebRequestRepro.zip) 2. Switch platform to Windows Store 3. Set the InternetClient... Read more

0
votes
Duplicate

[OS] Standalone build, cannot configure inputs on resolution dialog

Deployment Management

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May 19, 2017

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Version/s: 5.5.0f3

Steps to reproduce: 1. Build a new project 2. Run the game 3. Select input tab 4. Double click on any entry to change it Expected R... Read more

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