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[WWW][Texture]Channels getting swapped when loading a texture from remot...
To reproduce: 1. Open the attached project 2. Run the scene and wait while the texture is loaded 3. Track logs to see what's happeni... Read more
Crash when trying to debug with MD
To reproduce: 1. Open the attach project 2. Insert a breaking point on Mover.cs 3. Connect MD and unity 4. Click play in MD 5. Click... Read more
Serialization error in Editor\Mono\BuildPipeline\AssemblyTypeInfoGenerat...
Reproducible from 4.3.0b5 to 4.5.0a1; Standalone player builds fine. Can't build WSA solution in editor, getting errors in console ... Read more
Pixels To Units field in Import Settings of sprite assets should not acc...
1. Add a sprite asset to the project 2. Navigate to Import Settings 3. Set Pixels To Units field to Infinity and click Apply Read more
3D Rotate gizmos shown for 2D sprites
To reproduce: 1. Select sprite in scene view 2. Select rotation 3. 3D gizmo is displayed Video: http://screencast.com/t/lSsL8KuhA Read more
ImageEffects: NoiseAndGrain has wrong error message
NoisAndGrain image effect incorrectly says that DX11 mode not available, even when using DX11. Read more
All about bugs
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