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0
votes
Not Reproducible

NullReferenceException in AvatarMaskInspector

Animation

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Feb 22, 2016

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Version/s: 5.4.0b7

NullReferenceException in AvatarMaskInspector In attached project, select Marine_troop.fbx.Select the "run" animation clip (or any o... Read more

0
votes
Fixed

In PortraitUpsideDown rotation image is upside down

Android

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Dec 28, 2015

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Version/s: 5.3.1f1

When device build is set to Auto-Rotate, but Android device is set to fixed rotation, in PortraitUpsideDown rotation the arrow is up... Read more

0
votes
Won't Fix

Game object disappears after instantiating prefab from script and changi...

Assets Management

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Feb 22, 2016

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Version/s: 5.3.2f1

To reproduce:1. Open attached project (772919.rar)2. Create new scene and save it (call it 'test' for example)3. Create another new ... Read more

1
votes
Fixed

[iOS] Asset bundles downloaded through LoadFromCacheOrDownload are backe...

iOS

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Feb 17, 2016

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Version/s: 5.3.2p2

Steps to reproduce: 1. Open the attached project2. Build the project for iOS3. Run the project on a device that has iCloud set up4. ... Read more

1
votes
Not Reproducible

Unexpected compilation errors about missing UI module thrown when buildi...

UI

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Feb 22, 2016

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Version/s: 5.4.0b7

- Open the attached project in Unity 5.4- Fix two script compilation errors created by some obsolete APIs (the original project was ... Read more

0
votes
Fixed

When Multi-threaded rendering is turned on, GUI button is tilled on Andr...

Android

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Feb 19, 2016

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Version/s: 5.3.1f1

When Multi-threaded rendering is turned on, GUI button is tilled or the whole screen is black on Android device. Reproduction steps:... Read more

0
votes
Postponed

After changing type from GameObject to Transform inspector field for tha...

Inspector Functionality

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Feb 22, 2016

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Version/s: 5.3.0f4

Steps to reproduce: 1. Open attached project2. Open scene "testScene"3. In hierarchy, select ScriptHolder GO and notice that Cube is... Read more

0
votes
Fixed

Physics.RayCast misses scaled mesh in some places

Physics

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Feb 19, 2016

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Version/s: 5.3.2f1

Some raycasts miss the mesh if mesh is scaled in import settings and later scaled in scene. Steps to reproduce:1. Open attached proj... Read more

0
votes
Fixed

Crash on "Transform::GetLocalToWorldMatrixNoScale" when game object is d...

Editor - Other

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Feb 23, 2016

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Version/s: 5.4.0b7

Reproduction steps:1. Open attached project.2. Open "Texturas > Escenas > BaseScene" scene.3. Expand "BaseGame > terrenoCla... Read more

0
votes
Fixed

Editor crashes on "AtomicStack::Pop" when building standalone with a lot...

Deployment Management

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Feb 11, 2016

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Version/s: 5.3.2p3

Reproduction steps:1. Open attached project(~3gb).2. Build it as a standalone and make sure that all the scenes are included.3. Unit... Read more

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