Search Issue Tracker
Fixed in 1.0.0-preview.1
Votes
1
Found in [Package]
0.2.4-preview.37, 0.2.4-preview.12
Issue ID
1097555
Regression
No
Burst Compiler throws exceptions when building for UWP
Steps to reproduce:
1. Download 1097555_repro.zip
2. Switch platform to UWP
3. Build project on IL2CPP backend
Expected results: Project is built successfully
Actual results: Project is built successfully, but burst compiler throws an exception.
System.Exception: C:\Users\USER_NAME\New Unity Project\Library\PackageCache\com.unity.burst@0.2.4-preview.37\.Runtime\bcl.exe did not run properly!
Reproduced with: 0.2.4-preview.37, 0.2.4-preview.12
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Character spacing value is not applied when using a specific font asset
- [Android][IL2CPP] Player crashes on __memcpy_aarch64_simd+276 when invoking native code via a plugin on some ARM64 Android devices
- [Android]Resources fail to load when the AAB build contains a large Addressables Bundle
- Unity is loading internal version of SharpZipLib instead of local version
- The Context Menu items are ordered incorrectly
Add comment