Search Issue Tracker
Won't Fix
Votes
0
Found in
2018.3.0b10
Issue ID
1101368
Regression
No
[Profiler] "Composite Overdraw" text is clipped in UI system preview window from profiler
"Composite Overdraw" text is getting clipped in UI system preview window even on resizing window from profiler
Steps to Reproduce:
1. Create a new project
2. Window > Analysis > Profiler
3. Select UI or UI Details from "Add Profiler" drop down
4. Select "Composite Overdraw" from the toolbar of UI system preview window
Actual Result:
"Composite Overdraw" text is getting clipped even after resizing the window
Expected Result:
"Composite Overdraw" text should not clip.
Reproducible on:
2019.1.0a9, 2018.3.0b10, 2018.2.0f2, 2018.1.0f3, 2017.3.0f3, 2017.2.0f3, 2017.1.0f3
Environment:
Windows and Mac
Note:
Refer attached screenshot
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on mono_dump_native_crash_info when changing a Particle System Renderer’s Material Shader to Standard Unlit
- VFX Prefab doesn’t have Preview icon in Project window and Preview window is empty in Inspector window
- “RenderSettings customReflection texture has invalid type” error keeps getting thrown even when Environment Reflections was set back to Skybox from Custom with an invalid texture
- Particle System with the custom Material breaks the Scene view when the material is using a Shader Graph with the Texture with the power of negative value
- Invalid asset path & Invalid value for font MissingAssetReference Warnings are spammed when deleting a Font used by any Element in UI Builder
Resolution Note (2019.1.X):
low priority and minor or cosmetic issues. likely won't fix.