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Won't Fix
Votes
0
Found in
2017.3.0a1
2018.1.0a1
2018.2.0a1
2018.2.7f1
2018.3.0a1
2019.1.0a1
Issue ID
1081115
Regression
No
JsonUtility.FromJsonOverwrite does not take exponents into account converting a string into a double
How to reproduce:
1. Open tester-attached project
2. Check the 'StringToDouble.cs' script
3. Drag the Script onto any GameObject
4. Enter Play Mode
Expected result: converting a string into a double keeps the exponent
Actual result: converting a string into a double does not keep the exponent
Reproducible with: 2017.4.16f1, 2018.1.9f2, 2018.2.17f1, 2018.3.0b11, 2019.1.0a9
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Resolution Note:
This particular case has been investigated thoroughly and we have decided, in the interests of protecting the stability and features of Unity for users that rely upon the affected versions, to not address this fix for the time being. We understand that this will cause problems for some users, and so may address in a future version.