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RectInt.Contains doesn't consider RectInt's width and height being negative
Repro steps: 1. Open QA attached project "repro_1079566" 2. Open scene "0" 3. Enter Play Mode and observe the Console Expected: Con... Read more
The Editor does not display the .txt file in the Inspector window when n...
How to reproduce: 1. Open the attached project 2. Go to Project window -> Assets folder 3. Select the text files and preview them in... Read more
Unable to switch between objects with left/right arrow keys when search ...
How to reproduce: 1. Open attached project "SelectGameObjectBug.zip" and scene "SampleScene" 2. In Hierarchy window, select "Contro... Read more
[Improved Prefabs] Inconsistent preview object state error after draggin...
Repro steps: 1. Create a new project 2. Create an empty GameObject and make it into a prefab 3. Open the prefab asset 4. In the Pref... Read more
Prefab's AssetBundle dependency fails to update after changing assetBund...
How to reproduce: 1. Download and open user's attached repro project "ABTest.zip" 2. In the project open a scene called "Main", then... Read more
[Android] Slower response to movement when magnification feature is enabled
How to reproduce: 1. Open Unity project, attached by a tester 2. Build and run on a device with triple tap zoom function 3. While bu... Read more
The Game View renders both eyes when "Left Eye" is selected with LWRP
Steps to reproduce: 1. Download and open the attached project 2. Set an LWRP asset is not yet set 3. Enter Play Mode with VR Headset... Read more
New elements are not initialized with predefined values when adding an e...
How to reproduce: 1. Open the attached "TestFor1078503.zip" project's SampleScene 2. Select TestObject from the Hierarchy 3. In the ... Read more
Unity crashes if using a specific Animator Controller on Play Mode when ...
How to reproduce: 1. Download and open project "Crash Repro" 2. Open "das" scene 3. Enter Play Mode 4. Select enemy1 -> Enemy1 in th... Read more
Unity crashes on ApplyMaterialPassWithCache when changing the Material S...
How to reproduce: 1. Open the user-submitted Project 2. In the Project Window, click on the "New Material" and change the shader to ... Read more
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