Search Issue Tracker
Shader compiler determines that screenPos is not required when using an ...
How to reproduce: 1. Download user's attached project "ScreenPosBug.zip" 2. Open the Scene "ClipTest" and play it 3. Now open the cu... Read more
Unity crashes when inspecting a 'ref return' property when debugging in ...
Steps to reproduce: 1. Open User-attached project ("RefReturnCrash.zip") 2. Open Scene "Crash" 3. Open Script "Test" and attach the ... Read more
Non matching Profiler markers InspectorWindow.OnGUI, Profiler.Default wh...
Steps to reproduce: 1. Open users attached project 2. Enable Profiler recording with Editor Profiling enabled 3. Enter Play Mode 4. ... Read more
Humanoid Prefab Model with AvatarDefitionion "Copy From Over Avatar" doe...
How to reproduce: 1. Download and open user's attached project "bug04.zip" 2. In the Assets folder, you will see two models "Human" ... Read more
Editor crashes on PlayerLoopController::SetPaused when Editor is Profile...
Steps to reproduce: 1. Open users attached project 2. Enable Profiler recording with Editor Profiling enabled 3. Enter Play Mode 4. ... Read more
[Addressables] NotSupportedException is thrown when Default Local Group ...
How to reproduce: 1. Open the attached "TestFor1077646.zip" project 2. Open Window -> Asset Management -> Addressable Assets 3. Righ... Read more
[Android][iOS] Static Combined Meshes don't compress odd dimension verte...
Steps to reproduce: 1. Open user attached project 2. Use the Bundle -> Output option 3. Use WebExtract and binary2text utilities on ... Read more
Scroll wheel doesn't stop the focus animation
To reproduce: 1. In a new project, create a cube 2. With the scene camera, navigate far away from the cube (with WASD, for example)... Read more
[IL2CPP] Using MaxRayInteractions value more than 0 doesn't work
To reproduce: 1. Open attached project "testcase.zip" 2. Open "testscene.unity" scene 3. Enter Play mode 4. Press on the cube on the... Read more
Presets with the same name appear only once in the PresetManager drop do...
Presets with the same name appear only once in the PresetManager drop down menu 1. Open the attached project or start fresh by crea... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Render Graph Execution error” errors are thrown when custom Renderer Feature enabled and Scene View is focused
- Terrain has tint from the directional light source when a normal map is enabled on iOS and Android Platforms
- [HDRP] Custom pass before post process
- [2D] Generate Outline will turn sprites a solid black
- Floating Editor Windows can become completely inaccessible when disconnecting monitor on multi-monitor setup