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0
votes
Won't Fix

[Bone Editor] Bones become distorted after applying changes

Package: 2D Animation

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Sep 13, 2018

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Version/s: 1.0.15-preview.1

To reproduce: 1. Open project 2. Open 'ukkeli_2' sprite in the sprite editor 3. Change sprite editor to Bone editor 4. Add bones to ... Read more

0
votes
Fixed

First paint op on new Terrain is done at low resolution and produces jag...

Terrain

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Sep 13, 2018

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Version/s: 2018.3, 2018.3.0b1

Occurs when doing the first paint operation on a given Terrain Tile. Happens in 2018.3 beta with Draw Instanced enabled and disabled... Read more

0
votes
By Design

[Terrain] Cant create Terrain Brush or Terrain Layer if current director...

Terrain

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Sep 13, 2018

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Version/s: 2018.3

Cant create Terrain Brush or Terrain Layer if current directory open in Project window is not in the Assets folder. ie If current di... Read more

0
votes
Won't Fix

[Linux Editor] Assets menu items grey out after calling out the menu in ...

Linux

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Sep 14, 2018

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Version/s:

Most items in the Asset menu grey out after right-clicking and calling out the menu in Project window/tab. To solve this, right-cli... Read more

0
votes
Won't Fix

[XR][Android] Oculus is intialized even though Cardboard is first on SDK...

XR SDK

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Sep 12, 2018

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Version/s: 2018.3.0a11

How to reproduce: 1. Open attached "OculusFirst" project 2. Build & Run on device Expected result - Cardboard is initalized OR befo... Read more

0
votes
By Design

"No Overrides" is shown when some changes are made to a prefab in the Scene

Scene Management

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Sep 14, 2018

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Version/s: 2018.3.0b1

Repro steps: 1. Open user attached project 2. Add GameObject prefab from the Project Window into the Scene 3. Add a component to it ... Read more

0
votes
Fixed

[Daydream/Cardboard] "OPENGL NATIVE PLUG-IN ERROR" thrown when playing v...

XR SDK

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Sep 13, 2018

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Version/s: 2018.1.9f2

How to reproduce: 1. Open attached "VideoIssue" 2. Add Daydream as primary Virtual Reality SDK 3. Build and run project on Android d... Read more

0
votes
Duplicate

Editor crashes after applying model changes on entering Play mode

Asset - Database

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Sep 12, 2018

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Version/s: 2018.3.0b1

Steps to reproduce: 1. Download 1080399_repro.zip and open "SampleScene" scene 2. Select HarpoonHead model 3. Modify assets scale i... Read more

0
votes
Fixed

A NavMeshObstacle placed at a specific position creates a boundary on an...

AI Navigation

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Sep 06, 2018

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Version/s: 2018.2.1f1

Repro steps: 1. Open QA attached project "repro_1078553" 2. Open the Navigation Window 3. Enter Play Mode and observe the Game View ... Read more

0
votes
Fixed

Mesh Instance Renderer Component is not correctly rendered in the Inspector

Package: Entity Component System (ECS)

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Sep 13, 2018

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Version/s: 0.0.12-preview.12

To reproduce: 1. Open the attached project (ECS_2.zip) 2. Open the Sample Scene and select the "GameObject" object in the Hierarchy... Read more

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