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LocalizedAudioClip PropertyDrawer is not compatible with the Visual Scri...
How to reproduce:1. Open the user’s attached “localization-vs-issue-sample.zip” project2. In the Hierarchy window, select “Localized... Read more
[IL2CPP][Performance] Throwing a large number (~10000) exceptions in an ...
Reproduction steps:1. Open the attached project “ReproProject”2. Select IL2CPP as the Scripting Backend at (menu: Edit > Project ... Read more
The Editor gets stuck at "EditorApplication.update: UnityEditor.HostView...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/OutdoorsScene.unity” Scene3. In the Project window, ... Read more
[Upgrade Testing] Upgraded terrain doesn't respect neighbours when sculp...
Repro steps: grab a package off the asset store that uses an old Terrain asset like this one: [https://assetstore.unity.com/packages... Read more
[Android] Build fails with "Execution failed for task :launcher:checkRel...
Reproduction steps:1. Open the attached project “ReproProject”2. Set Target API Level and Minimal API to either (30,31,32) at (menu:... Read more
Sprite editor - Slice menu window does not close immediately when sprite...
Currently, the slice menu stay on screen when the parent menu has already been closed. You have to click again around it to close it... Read more
Build Profiles - Unsupported Build Target: Message displays code strings
How to reproduce: Create a new project Go to "File" ->"Build Profiles" Select "Linux" from the "Platforms" list and click "Instal... Read more
UIToolkit has crashed and the stack is StrokeBeveledJoin
1. Run my app in android.2. In 30 minutes, app crash , brack trace in attached log file. 01-24 11:36:11.113 2697 3850 E CRASH : back... Read more
AnimationUtility.GetFloatValue() returns zeroes when Animator is control...
How to reproduce:1. Open the attached “humanoid_getfloatvalue_issue“ project and open the “SampleScene”2. Open the Timeline window (... Read more
[UI Builder] Exception thrown when overriding data-source attribute
1) Add the attached script Bug.cs to a new project 2) Open the UI Builder and add the MonoBehaviourBinding element to the canvas. 3)... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size